AI Insights · Timothy · October 2022
Top 5 Chibi Games on Android in Africa Q3 2022
In Q3 2022, the top 5 Chibi games on Android in Africa showed varied trends in downloads, revenue, and active users, with some games experiencing significant fluctuations.
Throughout the third quarter of 2022, the top 5 Chibi games on Android in Africa exhibited diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Pocket Love from HyperBeard saw a gradual decline in weekly downloads, starting with around 2.3K in late June and dropping to approximately 900 by the end of September. Weekly revenue fluctuated, peaking at $31 in early August before decreasing to $15 by the end of the quarter. The game’s weekly active users also declined, starting at 3.9K in late June and ending at about 2.4K by late September.
Fluvsies - A Fluff to Luv by TutoTOONS experienced a significant drop in active users from a high of 186.7K in mid-July to 92K by the end of September. Weekly downloads also showed a downward trend, beginning at 24K in late June and decreasing to approximately 11.2K by the end of the quarter. Revenue saw a notable rise to $31 in late August before stabilizing around $13 towards the end of the period.
Om Nom: Run from ZeptoLab had a consistent increase in weekly downloads, starting at around 2K in late June and peaking at 4.4K in mid-September. Revenue saw sporadic peaks, reaching up to $21 in mid-September. The game maintained a steady number of active users, fluctuating between 10.5K and 14.5K throughout the quarter.
Fluffy Fall by Kilosaurus showed a decrease in weekly downloads, starting at 3.5K in late June and dropping to around 577 by the end of September. Revenue peaked at $21 in mid-September. Active users decreased from 9.2K to approximately 4.1K over the quarter.
Alphabear: Words Across Time from Spry Fox LLC had low weekly download numbers, peaking at 34 in early August. Revenue was minimal, with the highest point being $22 in late June. Active users remained very low, mostly under 30 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.